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Save and Load Binary Files in HTML5

In this example, we firstly draw something (shapes & lines) on the canvas, convert it into a bitmap (pixel data) and save the pixel values as a binary file. //Draw somethingctx.fillStyle =...

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Fast per pixel bitmap animation in HTML5

According to this tutorial (Faster Canvas Pixel Manipulation with Typed Arrays), we can make the code in my last post (per pixel bitmap animation in HTML5/JavaScript) faster using Typed Arrays: //The...

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Per pixel bitmap animation in HTML5/JavaScript

LICSON showed how to simulate GLSL shader effects on HTML5 Canvas using pure JavaScript: //The requestAnimFrame fallback for better and smoother animationwindow.requestAnimFrame = (function () { return...

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Four ways for per pixel bitmap manipulation in OpenFL

A BitmapData can be seen as an array of length width*height, holding unsigned int colors values. There are at least four ways to manipulate pixels of a bitmap image(Bitmap/BitmapData) in OpenFL. The...

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Using Tor with ZeroNet on Heroku

UsingTorwithZeroNetonHeroku code{white-space: pre-wrap;} span.smallcaps{font-variant: small-caps;} div.line-block{white-space: pre-line;} div.column{display: inline-block; vertical-align: top; width:...

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Deploy ZeroNet to Heroku as a Public or Private ZeroNet Proxy Service

Note: due to formatting issues, some bash commands below have incomplete display. Just copy and paste the bash code block somewhere for the complete commands.IntroductionThis is a tutorial on deploying...

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Watercolor Brush --- Online Version Released!

Finally, I decide it is time to release the "Watercolor Brush" online version to public. You can now try it here: http://www.kongregate.com/games/Bruce_Jawn/water-color-brush-the-free-paint-tool...

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Find the IP, Country and Location of Your Visitors Using JavaScript

Note: You must visit this page using "http" instead of "https" to display the example correctly.Geolocation by geoPlugin is a free service providing Javascript, PHP, JSON, XML and ASP APIs for you to...

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"No Programming Needed" Game Editors and Visual Programming

Blueprints - Unreal Engine Visual Scripting (Free & Open Source & Commercial)https://docs.unrealengine.com/latest/INT/Engine/Blueprints/index.htmlNode-based scripting system of Unreal engine,...

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CuBengine Ported to OpenFL - New Demo Rendering Voxelstein3D's Map at Full Size

Finally, I finished porting my CuBengine prototype to OpenFL, so the engine now supports more platforms instead of Flash only. Here are some screen shots from the Windows binary, showing the engine...

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Destructor 2015 - The Updated FPS Game Based on Bengine with Source Code

Destructor is the voxel based FPS game power by Bengine I made for the 7DFPS in 2012. Since Mochi Media was down, high score submission doesn't work any more. Recently, I finally updated the game and...

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First Demo of My New Voxel Rendering Engine - CuBengine

CuBengine is the latest derivative of my voxel engine Bengine. The main difference of CuBengine and original Bengine is that CuBengine renders each voxel as a 3D cube while Bengine render each voxel as...

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RealBengine Ported to OpenFL

Quite a long time since I released the first demo of RealBengine, which is written in HaXe and based on NME. Now I ported the demo to the newest OpenFL, almost with no extra effort. The good thing is...

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Open Source and Free Voxel Editors

Voxlaphttp://www.advsys.net/ken/voxlap.htmKen Silverman's open source voxlap engine. It has a real-time WYSIWYG editor - VOXED for editing the game map.Source Code:...

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Open Source and Free Pixel Editors

Piskelhttp://www.piskelapp.com/A simple online web-based (HTML5) Sprite and Pixel art Editor. Offline version is also available.Source Code:...

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Get URL and Read URL Parameters in JavaScript, HaXe and AS3

Find the URL of the embedding page of a swf is a very basic way for domain locking flash games. Similar things can be done for JavaScript based online games. To get the URL, in JavaScript you can...

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Create a SWC for Flash & AS3 Projects from OpenFL

If your code is pure haxe, it's easy to generate an AS3 library swc file for your AS3 projects, as documented at http://old.haxe.org/manual/swc: haxe -swf mylib.swc MyLibClasses --macro...

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TextParser - A Simple Class for Parsing Text Files

TextParser is a simple utility HaXe class for parsing text files. You can use this class to read String, Int variables from a text file. For example, the JiuGongGe UI uses a text file to configure the...

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JiuGongGe.swc - JiuGongGe UI for Flash AS3 Projects

For using the JiuGongGe UI in your Flash/AS3 projects, here is the pre-compiled swc file: https://flaswf.googlecode.com/svn/trunk/JiuGongGeUI-v0.2/swc/JiuGongGe.swcAn example FlashDevelop project:...

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JiuGongGe UI - A Simple Open Source UI Framework in HaXe

JiuGongGe (means 9-cell) UI is a UI framework written in HaXe with OpenFL for all platforms, including Flash, HTML5, Android/iOS and Windows. This UI framework is designed to be lightweight and mobile...

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